KOOKABURRA CUP T20 RULES 2019/20
(WGCA Twenty20 competition)
KC 1. PLAYING CONDITIONS
1.1. The Laws of Cricket and West Gippsland Cricket Association Local
Rules, except as varied hereafter, shall apply.
1.2. An entry fee will be invoiced to clubs to cover the costs of balls
(including finals) & any other expenses incurred for the running of the
KC 2. PLAYER ELIGIBILITY
2.1. Players may only be eligible to play a Kookaburra Cup match if they are
registered at their competing club and have played at least 2 regulars
competition matches within the WGCA (any grade) in the current
2.1.1. If a T20 match is scheduled during October, players who have
not qualified under KC2.1 may play, but must play the required
number of games to qualify by the completion of round 1 (mid
2.1.2. Any club who fails to qualify a player under 2.1.1 shall be
disqualified &/or fined.
2.2. A team of 12 players shall be named prior to the toss of the coin.
2.3. Of these 12 players, only 11 shall bat, and 11 may bowl. Clubs may have
a designated batsman & a designated bowler.
2.4. Only 11 players may take the field at any time.
2.5. Only players named in the initial 12 may take the field.
KC 3. HOURS OF PLAY
3.1. The matches will consist of one innings per side with each innings to be
completed within one hour and 15 minutes.
3.2. Standard Scheduled Start and Cessation Time are as follows:
• First Session 2.00pm – 3.15pm
• Interval 3.15pm – 3.30pm
• Second Session 3.30pm – 4.45pm
• In the event of a double header, the first match shall commence
at 11.00am and conclude by 1.45pm.
3.3. Game starting times (and dates) may vary at the agreement of the
competing clubs. In this case, clubs are asked to inform the organisers
and local press to ensure adequate notice is given to spectators and
3.4. Intervals between innings shall be of 15 minutes duration. No other
drinks intervals are permitted.
3.5. If no play is possible, the match shall be declared a draw.
KC 4. LENGTH OF INNINGS
4.1. Uninterrupted matches
4.1.1. Each team shall bat for 20 overs unless dismissed earlier. If the
team batting first is dismissed in less than 20 overs, the team
batting second shall only be entitled to bat for 20 overs.
4.2. Interrupted matches
4.2.1. In double headers, curtain raisers may be delayed until the
expected conclusion of the match is not beyond 3pm.
4.2.2. The second match of a double header, or a single match, may
be extended so that the expected finishing time of the match is
4.2.3. Matches that cannot be concluded in this time shall be declared
4.2.4. Should a semi-final or final not be completed due to rain, a
‘bowl-out’ shall occur to determine the winner.
KC 5. OVERS & OVER RATES
5.1. Each side must bowl their allotted 20 overs with the 1 hour 15 minutes
5.2. Should the side bowling first fail to bowl their allotted overs within 1
hour 15 minutes, then they shall receive only the overs bowled within the
timeframe, including any over that had commenced before the 1 hour 15
5.3. Should the side bowling second fail to bowl their allotted overs within
1 hour & 15 minutes, then they shall forfeit any runs scored during them
innings off overs they have yet to bowl (i.e. if the side bowling second
has only bowled 17 overs at the deadline, they shall forfeit any runs they
scored off over 18, 19 and 20).
5.4. Five overs shall be bowled consecutively from each end (i.e. overs 1-5
from one end, 6-10 from them other etc).
5.5. The bowling team shall determine which end the innings will start.
5.6. Each bowler may bowl a maximum of four overs.
KC 6. THE BALL
6.1. Only Kookaburra 4-piece cricket balls of the type designated &
distributed by the Association prior to the commencement of each
round may be used.
6.2. The WGCA will bulk-order the balls and will distribute them to the
competing clubs prior to each match.
6.3. One new ball shall be used for each innings.
KC 7. THE RESULT
7.1. When there is no interruption after play has commenced and when both
sides have had the opportunity of batting for the same agreed number
of overs, the team scoring the higher number of runs shall be the winner.
A tie is equal runs, irrespective of wickets lost.
7.2. Should a match not be completed within the allotted time, it shall be
declared a draw. Should a final or semi-final not be completed due to
rain, a bowl out shall take place to determine the winner.
7.3. Except for finals, any match not completed by the round
completion date set by the Association shall be declared as a draw with
a team chosen at random by the Association, to progress through to the
KC 8. BOWL-OUT
8.1. In the event a semi-final or final is washed out or tied, and if conditions
permit (umpire/s shall decide), a “bowl-out” will be contested to achieve
8.2. Five players from each side will bowl over-arm two deliveries each at a
wicket (conforming to Law 8) pitched at 22 yards with, if
practicable, bowling, popping and return creases (conforming to Law 9).
The side to bowl first will be decided on the toss of a coin
8.3. The first bowler from Team A will bowl two deliveries, then the first
bowler from Team B will bowl two deliveries and then the second bowler
from Team A will bowl two deliveries and so on.
8.4. The side which bowls down the wicket (as defined in Law 28.1) most
times shall be the winner. If the scores are equal, the same players will
bowl one ball each alternately to achieve a result on a ‘sudden death’
8.5. If circumstances make a ‘bowl-out’ impossible (Umpires shall decide),
the match shall be decided by the toss of a coin under the supervision
of the Umpires.
8.6. The same suitably acceptable ball (not a new one) will be used by
both teams. If this ball becomes wet, it may be changed subject to the
8.7. If a bowler bowls a ‘no ball’ it will count as one of his two deliveries but
will not count towards the score of the team, i.e. If a wicket is achieved,
it will not count.
8.8. If the original match has started, the five cricketers to take part in the
‘bowl-out’ must be selected from the original 11 nominated players.
8.9. If the match has not started, the five cricketers to take part in the ‘bowl-
out’ can be any five eligible, registered players from that club.
8.10. Each side will appoint a wicket-keeper to stand behind the wicket but
out of reach of the stumps.
KC 9. FIELDING RESTRICTIONS
9.1. A field restriction line hereafter referred to as the circle, must be marked on the ground prior to each T20 match. The circle is to be marked at a radius of 30 meters from the centre of the stumps at each end & from a straight line up the centre of the pitch.
9.2. At the instant of delivery there shall not be more than five fieldsmen on the leg-side.
9.3. During the first 6 overs, only two fieldsmen are permitted outside the circle.
9.4 At the completion of the 6th over, no more than 5 fieldsmen are permitted to be outside the
KC 10. UMPIRES
10.1. Official umpire may be allocated to matches but only at the request
of the 2 clubs competing with the payment to be arranged by the
competing clubs prior to the commencement of the second innings.
10.2. If no official umpires are in attendance, then each competing side must
supply 1 umpire for each innings unless both sides agree upon neutral
10.3. Official umpires will attend all finals matches.
KC 11. DECLARATIONS
11.1. The Captain of the batting side may not declare his innings closed at
any time during a match.
KC 12. FREE HIT AFTER A NO-BALL
12.1. The delivery following a ‘no ball’ shall be a free hit for whichever
batsman is facing it. If the delivery for the free hit is not a legitimate
delivery (any kind of no ball), then the next delivery will become a free
hit for whichever batsman is facing it. For any free hit, the striker can be
dismissed only under the circumstance that apply for a no ball, even if
the delivery for the free hit is called wide ball.
12.2. Field changes will only be permitted for free hit deliveries if a different
batsman is on strike for the free hit delivery.
12.3. The ball following a wide shall not be declared a ‘free hit’.
KC 13. TIMED OUT
13.1. The incoming batsman must be in position to take guard or for his
partner to be ready to receive the next ball within 1 minute 30 seconds
of the fall of the previous wicket. The incoming batsman is expected to
be ready near the boundary to make his way to the wicket immediately
a wicket falls and is expected to jog to the wicket.
KC 14. CLOTHING
14.1. Players shall be permitted to wear coloured club shirts and equipment
in their club’s colours, so long as all players are wearing the same
coloured attire & that it conforms to the Association guidelines regarding
sponsors logos etc., otherwise full whites as per a regular game must be
KC 15. PRIZE MONEY
15.1. Prize money of $2000 shall be distributed on the following basis:
• $1000 to the winner
• $500 to the runner up
• $250 to the losing semi finalist
KC 16. COMPETITION FORMAT
16.1. 16 teams will compete in knockout competition or another format as
specified by the Executive prior to the commencement of the season.
16.2. Four points shall be awarded for a win in the group stage, with two
points for a tie or draw, and none for a loss.
16.3. A bonus point shall be a warded to a side that can chase down its target
within 15 overs or restrict its opponent to 75% of its score.
KC 17. FIXTURES
17.1. The fixture shall be drawn at random by the Fixtures Committee with
round completion dates set at the start of the season.
17.2. The first club drawn shall be the home side with the 2 competing clubs
to arrange a suitable playing date & time prior to the round completion
17.3. If a match has not been completed by that round’s set completion date
(unless an extension has been granted), then a team from that game will
be selected at random to go through to the next round
KC 18. MATCH & PRESS REPORTING
18.1. Clubs are asked to keep track of the number of balls each batsman
18.2. Both competing teams are to complete the match results & full
scorecards in the online MyCricket system within 24 hours of the
completion of the match but no later than 9pm on the scheduled match
18.3. All reporting for finals matches must be completed online by 8pm on the
day of the match.
18.4. Any press reports will be taken from the online match reporting, however,
further information may be provided via email to the Association’s Press
KC 19. DISPUTES
19.1. The organisers retain the right to interpret and amend these rules where
necessary. All disputes shall be settled by the organisers, and the
organiser’s decision is final.
KC 20. MARQUEE PLAYER
Clubs are permitted 1 Marquee player only the Marquee player name
is to be nominated in writing to the Secretary of the WGCA by October
31st of each season Clubs are not permitted to change their marquee
player once the marquee player is nominated.